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On Wed, 04 Feb 2004 19:33:43 -0500, Christopher James Huff
<cja### [at] earthlinknet> wrote:
>In article <d8d020phautc3e4t63p3rj823bjtpf5372@4ax.com>,
> Andreas Kaiser <aka### [at] nurfuerspamde> wrote:
>
>> Is there any interest in 'PLANE' as a element of the BLOB object? I
>> introduced it in my private version when I tried to understand how
>> BLOB works.
>> It is not so overwhelming but easy to add.
>
>Are you aware of the existence of my blob2 patch? It uses a completely
>different solver (currently a bisection solver like the isosurface
>object uses), and will eventually support plane components (as well as
>many other shapes), and it uses an improved falloff function that gives
>smoother blobs.
Not yet. I'll have a look.
>Do you think you could add toroidal components? Or boxes and sharp-edged
>cylinder and cone components? The latter two shouldn't be too hard if
>you have planes working...
You're going to become a manager aren't you ;)
(... shouldn't be too hard ...)
Don't call me, I'll call you :-)
--
Andreas
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